Join Rachel, gameplay engineer at ILMxLAB, as she discusses overcoming obstacles to launch her career, and making all of the elements of a video game function.
Join Kirk, senior production engineer at ILM, as he discusses how his early interests in computer science and narrative storytelling inspired him to work in visual effects.
Join Frank, lead media systems engineer at ILM, as he discusses how media systems and IT cover so much more than people realize.
Join Bridgette, software engineer at ILM, as she explores her career path and how it’s possible to combine analytical skills with a creative imagination.
Join Allie, technical assistant at ILM, as she discusses the many teams she collaborates with and why her role is a good stepping stone into visual effects.